Service Design

Physical Kiosk Design To Empower The Elderly Digitally

Created a community-driven service that reimagines how seniors access digital support through physical kiosks, intuitive interfaces, and social connection with volunteers.

Year :

2025

Client :

University Project

Project Duration :

10 weeks

My Role :

UX Designer

Featured Project Cover Image
Featured Project Cover Image

Problem :

Many seniors experience digital exclusion, facing:

  • Social isolation from technology replacing in-person services

  • Cultural and language barriers

  • Low confidence and anxiety in seeking help

Insight: The real barrier is confidence, not competence. Seniors want friendly, approachable support - not technical manuals.

Hopsital Bed

Solution :

We designed Your Tech Buddy, a kiosk-based service that pairs seniors with volunteers for 20-minute weekly sessions in familiar community spaces (libraries, cafés).

  • Kiosk Interface – Simple, legible, tap-to-select flows for seniors to sign up independently.

  • Volunteer App – Guides volunteers with conversation prompts, reminders, and support resources.

  • Physical Integration – Partner cafés and printed Tech Buddy cards make the service tangible and rewarding.

Challenge :

  • Communicating value clearly at the kiosk (early users didn’t understand the service purpose).

  • Designing dual user flows (seniors needed warmth and guidance, volunteers needed speed and efficiency).

  • Balancing simplicity vs engagement while keeping accessibility at the forefront.

User Testing :

  • 5 participants tested both senior and volunteer flows.

  • Methods: Think-Aloud protocol, SUS survey, interviews.

  • Key feedback:

    • Seniors preferred larger buttons, step-by-step flows, friendlier visuals.

    • Volunteers wanted a faster, more streamlined experience.

    • Messaging had to emphasise support and connection, not “lessons”.

Result: SUS score of 73.5 (above average) with clear paths for iteration.

Iteration :

  • Refined kiosk onboarding with clearer language and icons.

  • Created separate apps for seniors and volunteers.

  • Added printed Tech Buddy cards for tangibility.

  • Improved communication with simple buttons (“On the way”, “I’ve arrived”).

Summary :

Your Tech Buddy blends digital, physical, and social touchpoints to make tech support accessible, human, and community-driven. By focusing on confidence, connection, and care, the project reimagines digital inclusion as an act of empathy, not just information delivery.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

More Projects

Service Design

Physical Kiosk Design To Empower The Elderly Digitally

Created a community-driven service that reimagines how seniors access digital support through physical kiosks, intuitive interfaces, and social connection with volunteers.

Year :

2025

Client :

University Project

Project Duration :

10 weeks

My Role :

UX Designer

Featured Project Cover Image
Featured Project Cover Image

Problem :

Many seniors experience digital exclusion, facing:

  • Social isolation from technology replacing in-person services

  • Cultural and language barriers

  • Low confidence and anxiety in seeking help

Insight: The real barrier is confidence, not competence. Seniors want friendly, approachable support - not technical manuals.

Hopsital Bed

Solution :

We designed Your Tech Buddy, a kiosk-based service that pairs seniors with volunteers for 20-minute weekly sessions in familiar community spaces (libraries, cafés).

  • Kiosk Interface – Simple, legible, tap-to-select flows for seniors to sign up independently.

  • Volunteer App – Guides volunteers with conversation prompts, reminders, and support resources.

  • Physical Integration – Partner cafés and printed Tech Buddy cards make the service tangible and rewarding.

Challenge :

  • Communicating value clearly at the kiosk (early users didn’t understand the service purpose).

  • Designing dual user flows (seniors needed warmth and guidance, volunteers needed speed and efficiency).

  • Balancing simplicity vs engagement while keeping accessibility at the forefront.

User Testing :

  • 5 participants tested both senior and volunteer flows.

  • Methods: Think-Aloud protocol, SUS survey, interviews.

  • Key feedback:

    • Seniors preferred larger buttons, step-by-step flows, friendlier visuals.

    • Volunteers wanted a faster, more streamlined experience.

    • Messaging had to emphasise support and connection, not “lessons”.

Result: SUS score of 73.5 (above average) with clear paths for iteration.

Iteration :

  • Refined kiosk onboarding with clearer language and icons.

  • Created separate apps for seniors and volunteers.

  • Added printed Tech Buddy cards for tangibility.

  • Improved communication with simple buttons (“On the way”, “I’ve arrived”).

Summary :

Your Tech Buddy blends digital, physical, and social touchpoints to make tech support accessible, human, and community-driven. By focusing on confidence, connection, and care, the project reimagines digital inclusion as an act of empathy, not just information delivery.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

More Projects

Service Design

Physical Kiosk Design To Empower The Elderly Digitally

Created a community-driven service that reimagines how seniors access digital support through physical kiosks, intuitive interfaces, and social connection with volunteers.

Year :

2025

Client :

University Project

Project Duration :

10 weeks

My Role :

UX Designer

Featured Project Cover Image
Featured Project Cover Image

Problem :

Many seniors experience digital exclusion, facing:

  • Social isolation from technology replacing in-person services

  • Cultural and language barriers

  • Low confidence and anxiety in seeking help

Insight: The real barrier is confidence, not competence. Seniors want friendly, approachable support - not technical manuals.

Hopsital Bed

Solution :

We designed Your Tech Buddy, a kiosk-based service that pairs seniors with volunteers for 20-minute weekly sessions in familiar community spaces (libraries, cafés).

  • Kiosk Interface – Simple, legible, tap-to-select flows for seniors to sign up independently.

  • Volunteer App – Guides volunteers with conversation prompts, reminders, and support resources.

  • Physical Integration – Partner cafés and printed Tech Buddy cards make the service tangible and rewarding.

Challenge :

  • Communicating value clearly at the kiosk (early users didn’t understand the service purpose).

  • Designing dual user flows (seniors needed warmth and guidance, volunteers needed speed and efficiency).

  • Balancing simplicity vs engagement while keeping accessibility at the forefront.

User Testing :

  • 5 participants tested both senior and volunteer flows.

  • Methods: Think-Aloud protocol, SUS survey, interviews.

  • Key feedback:

    • Seniors preferred larger buttons, step-by-step flows, friendlier visuals.

    • Volunteers wanted a faster, more streamlined experience.

    • Messaging had to emphasise support and connection, not “lessons”.

Result: SUS score of 73.5 (above average) with clear paths for iteration.

Iteration :

  • Refined kiosk onboarding with clearer language and icons.

  • Created separate apps for seniors and volunteers.

  • Added printed Tech Buddy cards for tangibility.

  • Improved communication with simple buttons (“On the way”, “I’ve arrived”).

Summary :

Your Tech Buddy blends digital, physical, and social touchpoints to make tech support accessible, human, and community-driven. By focusing on confidence, connection, and care, the project reimagines digital inclusion as an act of empathy, not just information delivery.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

Key Takeaways

  • Organisation is critical: I learned how important it is to stay on top of tasks. In a team project, complacency quickly creates setbacks that affect everyone, so clear communication and accountability are essential.

  • Teamwork takes effort: Coordinating with others taught me that collaboration isn’t just about dividing tasks, but actively supporting each other to keep momentum.

  • Iteration is never wasted: Going through multiple rounds of testing and refinement showed me the value of feedback—even when it meant rethinking big parts of the design.

  • Care means empathy: Beyond usability, I realised that designing for care is about understanding emotional needs and making people feel supported, not just delivering a functional interface.

More Projects

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