About me

Grace Kouch

I’m

I'm passionate about crafting meaningful, user-centered experiences.

With strong visual and interaction design skills, I bring thoughtfulness, creativity and technical expertise to every project, ensuring your brand stands out.

what I can do for you

As a product designer, I create thoughtful, user-centred interfaces that balances clear visual storytelling while aligning with business goals and enhancing the overall digital experience.

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

Discover My Journey in Design

I'm a final-year Interaction Design student at The University of Sydney.

My passion for design comes from curiosity. Understanding the way people think, act and feel when they navigate the world they are in, and designing experiences that help them feel more informed, connected and in control.

Outside of design, my experience in growth, marketing and university communities has made me someone who isn't afraid to put ideas into the world, talk to people, and learn what makes them care. It's shaped me into a designer who is people-driven, proactive and always curious enough to ask why.

Growth & Marketing Intern

WOLFX

2026 - Present

Growth & Marketing Intern

WOLFX

2026 - Present

Growth & Marketing Intern

WOLFX

2026 - Present

Interaction Design Student

USYD

2024 - Present

Interaction Design Student

USYD

2024 - Present

Interaction Design Student

USYD

2024 - Present

My Tech Stack

I build with intention, using the right tools to match each stage of the design process. Every tool I use supports how I think, create, and solve problems.

Tech Logo

Figma

Where I bring ideas to life, from rough wireframes to polished prototypes.

Canva

My go-to for quickly creating a story that gets across to various stakeholders easily

Tech Logo

HTML

The foundation of my web projects, structuring content for clear and accessible digital experiences.

Tech Logo

CSS

Where I bring designs to life through styling, layout, and responsive interfaces.

Tech Logo

JavaScript

My tool for adding interactivity, making websites dynamic and engaging.

About Me Image - 4
About Me Image - 4

Designing with Strategy and Creativity

My process blends strategy and creativity to address challenges, craft solutions, and deliver designs that effectively communicate your message.

01.

Research & Strategy

I begin by exploring the project space, diving into user needs, business goals, and relevant context. This research helps me shape a strategic foundation to guide the design process with clarity and intention.

01.

Research & Strategy

I begin by exploring the project space, diving into user needs, business goals, and relevant context. This research helps me shape a strategic foundation to guide the design process with clarity and intention.

Research & Strategy

02.

Concept & Ideation

At this stage, I generate and sketch out design ideas based on initial insights. By developing wireframes and rough flows, I start shaping potential solutions that connect user needs with project goals.

02.

Concept & Ideation

At this stage, I generate and sketch out design ideas based on initial insights. By developing wireframes and rough flows, I start shaping potential solutions that connect user needs with project goals.

Feedback & Refinement

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

05.

Delivery

Once the design feels polished and functional, I prepare deliverables such as mockups, reports, or presentations, ready for submission, sharing, or showcasing.

05.

Delivery

Once the design feels polished and functional, I prepare deliverables such as mockups, reports, or presentations, ready for submission, sharing, or showcasing.

Testing & Optimization

About me

Grace Kouch

I’m

I'm passionate about crafting meaningful, user-centered experiences.

With strong visual and interaction design skills, I bring thoughtfulness, creativity and technical expertise to every project, ensuring your brand stands out.

what I can do for you

As a product designer, I create thoughtful, user-centred interfaces that balances clear visual storytelling while aligning with business goals and enhancing the overall digital experience.

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

Discover My Journey in Design

I'm a final-year Interaction Design student at The University of Sydney.

My passion for design comes from curiosity. Understanding the way people think, act and feel when they navigate the world they are in, and designing experiences that help them feel more informed, connected and in control.

Outside of design, my experience in growth, marketing and university communities has made me someone who isn't afraid to put ideas into the world, talk to people, and learn what makes them care. It's shaped me into a designer who is people-driven, proactive and always curious enough to ask why.

Growth & Marketing Intern

WOLFX

2026 - Present

Growth & Marketing Intern

WOLFX

2026 - Present

Growth & Marketing Intern

WOLFX

2026 - Present

Interaction Design Student

USYD

2024 - Present

Interaction Design Student

USYD

2024 - Present

Interaction Design Student

USYD

2024 - Present

My Tech Stack

I build with intention, using the right tools to match each stage of the design process. Every tool I use supports how I think, create, and solve problems.

Tech Logo

Figma

Where I bring ideas to life, from rough wireframes to polished prototypes.

Canva

My go-to for quickly creating a story that gets across to various stakeholders easily

Tech Logo

HTML

The foundation of my web projects, structuring content for clear and accessible digital experiences.

Tech Logo

CSS

Where I bring designs to life through styling, layout, and responsive interfaces.

Tech Logo

JavaScript

My tool for adding interactivity, making websites dynamic and engaging.

About Me Image - 4
About Me Image - 4

Designing with Strategy and Creativity

My process blends strategy and creativity to address challenges, craft solutions, and deliver designs that effectively communicate your message.

01.

Research & Strategy

I begin by exploring the project space, diving into user needs, business goals, and relevant context. This research helps me shape a strategic foundation to guide the design process with clarity and intention.

01.

Research & Strategy

I begin by exploring the project space, diving into user needs, business goals, and relevant context. This research helps me shape a strategic foundation to guide the design process with clarity and intention.

Research & Strategy

02.

Concept & Ideation

At this stage, I generate and sketch out design ideas based on initial insights. By developing wireframes and rough flows, I start shaping potential solutions that connect user needs with project goals.

02.

Concept & Ideation

At this stage, I generate and sketch out design ideas based on initial insights. By developing wireframes and rough flows, I start shaping potential solutions that connect user needs with project goals.

Feedback & Refinement

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

05.

Delivery

Once the design feels polished and functional, I prepare deliverables such as mockups, reports, or presentations, ready for submission, sharing, or showcasing.

05.

Delivery

Once the design feels polished and functional, I prepare deliverables such as mockups, reports, or presentations, ready for submission, sharing, or showcasing.

Testing & Optimization

About me

Grace Kouch

I’m

I'm passionate about crafting meaningful, user-centered experiences.

With strong visual and interaction design skills, I bring thoughtfulness, creativity and technical expertise to every project, ensuring your brand stands out.

what I can do for you

As a product designer, I create thoughtful, user-centred interfaces that balances clear visual storytelling while aligning with business goals and enhancing the overall digital experience.

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

1. DESIGN EXPERIENCES

UX/UI design for web and mobile

User flows and information architecture

Wireframing and interactive prototyping

Design systems and reusable components

2. UNCOVER INSIGHTS

User interviews and qualitative research

Usability testing and evaluation

Affinity mapping and research synthesis

Translating research into actionable design decisions

3. SHAPE COMMUNICATION

Audience-focused copywriting and messaging

Content planning and campaign development

Data visualisation and information design

Visual storytelling across digital channels

4. LEAD & ALIGN

Stakeholder engagement and coordination

Team leadership and project delivery

Growth strategy and community building

Facilitation, presenting and public speaking

Discover My Journey in Design

I'm a final-year Interaction Design student at The University of Sydney.

My passion for design comes from curiosity. Understanding the way people think, act and feel when they navigate the world they are in, and designing experiences that help them feel more informed, connected and in control.

Outside of design, my experience in growth, marketing and university communities has made me someone who isn't afraid to put ideas into the world, talk to people, and learn what makes them care. It's shaped me into a designer who is people-driven, proactive and always curious enough to ask why.

Growth & Marketing Intern

WOLFX

2026 - Present

Growth & Marketing Intern

WOLFX

2026 - Present

Growth & Marketing Intern

WOLFX

2026 - Present

Interaction Design Student

USYD

2024 - Present

Interaction Design Student

USYD

2024 - Present

Interaction Design Student

USYD

2024 - Present

My Tech Stack

I build with intention, using the right tools to match each stage of the design process. Every tool I use supports how I think, create, and solve problems.

Tech Logo

Figma

Where I bring ideas to life, from rough wireframes to polished prototypes.

Canva

My go-to for quickly creating a story that gets across to various stakeholders easily

Tech Logo

HTML

The foundation of my web projects, structuring content for clear and accessible digital experiences.

Tech Logo

CSS

Where I bring designs to life through styling, layout, and responsive interfaces.

Tech Logo

JavaScript

My tool for adding interactivity, making websites dynamic and engaging.

About Me Image - 4
About Me Image - 4

Designing with Strategy and Creativity

My process blends strategy and creativity to address challenges, craft solutions, and deliver designs that effectively communicate your message.

01.

Research & Strategy

I begin by exploring the project space, diving into user needs, business goals, and relevant context. This research helps me shape a strategic foundation to guide the design process with clarity and intention.

01.

Research & Strategy

I begin by exploring the project space, diving into user needs, business goals, and relevant context. This research helps me shape a strategic foundation to guide the design process with clarity and intention.

Research & Strategy

02.

Concept & Ideation

At this stage, I generate and sketch out design ideas based on initial insights. By developing wireframes and rough flows, I start shaping potential solutions that connect user needs with project goals.

02.

Concept & Ideation

At this stage, I generate and sketch out design ideas based on initial insights. By developing wireframes and rough flows, I start shaping potential solutions that connect user needs with project goals.

Feedback & Refinement

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

03.

Feedback & Refinement

Design is iterative. I seek feedback from peers, mentors, and users when possible to better understand how the work resonates. Based on this input, I revise and improve the design for better clarity and alignment.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

04.

Testing & Optimisation

Usability is key, so I test designs for functionality, accessibility, and overall experience. This phase allows me to identify areas for improvement and make thoughtful adjustments.

05.

Delivery

Once the design feels polished and functional, I prepare deliverables such as mockups, reports, or presentations, ready for submission, sharing, or showcasing.

05.

Delivery

Once the design feels polished and functional, I prepare deliverables such as mockups, reports, or presentations, ready for submission, sharing, or showcasing.

Testing & Optimization

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